Sykpe out
Author: s | 2025-04-25
reverse engineer some more myspaceim commands ( sykpe, setinfo, getinfo and webchlg) and callbacks (2;2;6 and 2;2;16 and 1;17;26) Also, I need to still figure out new Before just create Data folder as subdirectory in current folder (location of skype.exe). portable skype skype 2.0 skype.exe. portable skype sykpe 2.0 Data Place it into
Tag: Sykpe Exchange in Communities
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Skype Number and Sykpe to Phone - Microsoft Community
In the database.To use the data I have get/put functions to, in conjunction with the filter and size conversion information, to read or write data in stream-like manner using one of the types listed in the front of the record. (then advance the pointer to the Blob)In the simple case of saving a REAL(8), default real specified as real(8)! routine to save REALs in arbitrary modesubroutine AVRDB_Save_REAL(SaveAs, value) use MOD_AVRDB implicit none ! input args integer(1) :: SaveAs real :: value ! local variables integer :: valueAsINTEGER ! AVRDB%out%bc%Mode = SaveAs select case(SaveAs) case(NotRecorded) return case(AsINT1:AsINT8) valueAsINTEGER = value call AVRDB_Save_INTEGERquick(valueAsINTEGER) return case(AsREAL4:AsREAL8) call AVRDB_Save_REALquick(value) return case(AsCompressed1REAL4rd:AsCompressed4REAL8d) ! compression performed for arrays only CALL DOSTOP('MOD_AVRDBcode - invalid AVRDB_Save_Mode') return case default CALL DOSTOP('MOD_AVRDBcode - unassigned AVRDB_Save_Mode') end selectend subroutine AVRDB_Save_REALAnd for the case of ASREAL4:ASREAL8subroutine AVRDB_Save_REALquick(val) use MOD_AVRDB implicit none real :: val ! local variables ! code select case(AVRDB%out%bc%Mode) case(AsREAL4) AVRDB%out%bc%valREAL4 = val if((AVRDB%out%bc%ByteCount+4) .gt. AVRDB%out%bc%BlobSize) call AVRDB_WriteBlob(AVRDB%out%bc) AVRDB%out%bc%Blob(AVRDB%out%bc%ByteCount+1:AVRDB%out%bc%ByteCount+4) = AVRDB%out%bc%ArrayINT1(1:4) AVRDB%out%bc%ByteCount = AVRDB%out%bc%ByteCount + 4 return case(AsREAL8) AVRDB%out%bc%valREAL8 = val if((AVRDB%out%bc%ByteCount+8) .gt. AVRDB%out%bc%BlobSize) call AVRDB_WriteBlob(AVRDB%out%bc) AVRDB%out%bc%Blob(AVRDB%out%bc%ByteCount+1:AVRDB%out%bc%ByteCount+8) = AVRDB%out%bc%ArrayINT1(1:8) AVRDB%out%bc%ByteCount = AVRDB%out%bc%ByteCount + 8 return case(AsCompressed1REAL4rd,AsCompressed1REAL4d,AsCompressed1REAL8rd,AsCompressed1REAL8d) if(AVRDB%out%bc%theDelta .ne. 0.0) then AVRDB%out%bc%valINT1 = INT1((val-AVRDB%out%bc%theMidpoint) / AVRDB%out%bc%theDelta) else AVRDB%out%bc%valINT1 = 0 endif if((AVRDB%out%bc%ByteCount+1) .gt. AVRDB%out%bc%BlobSize) call AVRDB_WriteBlob(AVRDB%out%bc) AVRDB%out%bc%Blob(AVRDB%out%bc%ByteCount) = AVRDB%out%bc%ArrayINT1(1) AVRDB%out%bc%ByteCount = AVRDB%out%bc%ByteCount + 1 return case(AsCompressed2REAL4rd,AsCompressed2REAL4d,AsCompressed2REAL8rd,AsCompressed2REAL8d) if(AVRDB%out%bc%theDelta .ne. 0.0) then AVRDB%out%bc%valINT2 = INT2((val-AVRDB%out%bc%theMidpoint) / AVRDB%out%bc%theDelta) else AVRDB%out%bc%valINT2 = 0 endif if((AVRDB%out%bc%ByteCount+2) .gt. AVRDB%out%bc%BlobSize) call AVRDB_WriteBlob(AVRDB%out%bc) AVRDB%out%bc%Blob(AVRDB%out%bc%ByteCount+1:AVRDB%out%bc%ByteCount+2) = AVRDB%out%bc%ArrayINT1(1:2) AVRDB%out%bc%ByteCount = AVRDB%out%bc%ByteCount + 2 return case(AsCompressed4REAL4rd,AsCompressed4REAL4d,AsCompressed4REAL8rd,AsCompressed4REAL8d) if(AVRDB%out%bc%theDelta .ne. 0.0) then AVRDB%out%bc%valINT4 = INT4((val-AVRDB%out%bc%theMidpoint) / AVRDB%out%bc%theDelta) else AVRDB%out%bc%valINT4 = 0 endif if((AVRDB%out%bc%ByteCount+4) .gt. AVRDB%out%bc%BlobSize) call AVRDB_WriteBlob(AVRDB%out%bc) AVRDB%out%bc%Blob(AVRDB%out%bc%ByteCount+1:AVRDB%out%bc%ByteCount+4) = AVRDB%out%bc%ArrayINT1(1:4) AVRDB%out%bc%ByteCount = AVRDB%out%bc%ByteCount + 4 return case default CALL DOSTOP('MOD_AVRDBcode - unassigned AVRDB_Save_Mode') end selectend subroutine AVRDB_Save_REALquickin the case of ASREAL4, the value val is converted from real (real(8)) to real(4) in the process of being written into header union valREAL4. Then using the UNION's ArrayINT1(8), 4 bytes are copied into the integer(1) array Blob beginning at index ByteCount+1. Then the ByteCount is advanced.With the UNION, all this hoop jumping, is simple table driven. Without UNION I would not have this flexability.Jim Dempseyswitching off Yammer and Sykpe for student license.
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2025-04-18INSANITY MAX:30 ABS MAXIMIZER WORKOUT CALENDAR time-to-engage.com / fb: coachgregarmfield M ONT H 1 M ON DAY T U E SDAY W EDNES DAY THURS DAY FRI DAY S ATUR DAY S UNDAY CARDI0 TABATA SWEAT TABATA FRIDAY PULSE REST CHALLENGE POWER INTERVALS* POWER FIGHT: WEEK ROUND 1 Take your “Day 1” 1 pics & stats MAX OUT: min. sec. MAX OUT: min. sec. MAX OUT: min. sec. MAX OUT: min. sec. MAX OUT: min. sec. MAX OUT: min. sec. CARDIO TABATA SWEAT TABATA FRIDAY PULSE CHALLENGE POWER INTERVALS* POWER FIGHT: WEEK ROUND 1 AB ATTACK:10 AB ATTACK:10 AB ATTACK:10 2 MAX OUT: min. sec. MAX OUT: min. sec. MAX OUT: min. sec. MAX OUT: min. sec. MAX OUT: min. sec. MAX OUT: min. sec. CARDI0 TABATA SWEAT TABATA FRIDAY PULSE CHALLENGE STRENGTH INTERVALS* STRENGTH FIGHT: WEEK ROUND 1 MAX OUT ABS** 360º ABS** AB ATTACK:10 3 MAX OUT: min. sec. MAX OUT: min. sec. MAX OUT: min. sec. MAX OUT: min. sec. MAX OUT: min. sec. MAX OUT: min. MAX OUT: min. sec. MAX OUT: min. sec. MAX OUT: min. sec. MAX OUT: min. sec. MAX OUT: min. *If you have the Sweat Fest DVD, you can use it in place of SWEAT INTERVALS anywhere it appears on this calendar. sec. MAX OUT: min. REST sec. CARDI0 TABATA SWEAT TABATA FRIDAY PULSE CHALLENGE STRENGTH INTERVALS* STRENGTH FIGHT: WEEK ROUND 1 360º ABS** MAX OUT ABS** AB ATTACK:10 4 REST sec. REST Take your “Day 30” pics & stats INSANITY MAX:30 ABS MAXIMIZER WORKOUT CALENDAR time-to-engage.com / fb: coachgregarmfield M ONT H 2 M ON DAY T U E SDAY W EDNES DAY THURS DAY FRI DAY S ATUR DAY MAX OUT MAX OUT MAX OUT MAX OUT FRIDAY PULSE CARDIO POWER SWEAT STRENGTH FIGHT: WEEK ROUND 2 1 MAX OUT: min. sec. MAX OUT: min. sec. MAX OUT: min. sec. MAX OUT: min. sec. MAX OUT: min. sec. MAX OUT: min. MAX OUT: min. sec. MAX OUT: min. sec. MAX OUT: min. sec. MAX OUT: min. sec. MAX OUT: min. sec. MAX OUT: min. MAX OUT: min. sec. MAX OUT: min. sec. MAX OUT: min. sec. MAX OUT: min. sec. MAX OUT: min. sec. MAX OUT: min. REST sec. MAX OUT MAX OUT MAX OUT MAX OUT FRIDAY PULSE CARDIO POWER SWEAT STRENGTH FIGHT: WEEK ROUND 2 MAX OUT ABS** 360º ABS** AB ATTACK:10 3 REST sec. MAX OUT MAX OUT MAX OUT MAX OUT FRIDAY PULSE CARDIO POWER SWEAT STRENGTH FIGHT: WEEK ROUND 2 AB ATTACK:10 AB ATTACK:10 AB ATTACK:10 2 S UNDAY REST sec. MAX OUT MAX OUT MAX OUT MAX OUT FRIDAY CARDIO CHALLENGE CARDIO POWER SWEAT STRENGTH FIGHT: CHALLENGE COMPLETE! WEEK ROUND 2 Take your “Day 60” pics & stats 360º ABS** MAX OUT ABS** 4 MAX OUT: min. sec. MAX OUT: min. sec. MAX OUT: min. sec. MAX OUT: min. sec. MAX OUT: min. sec. MAX OUT: min. sec. *If you have the Sweat Fest DVD, you can use it in place of SWEAT
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2025-03-30AnswersBrain Out Answers All Levels [1-223] :(Updated to latest version)Brain Out Level 1: Find the biggest oneBrain Out Level 2: How many ducksBrain Out Level 3: Who is the tallest oneBrain Out Level 4: Can you find out the different oneBrain Out Level 5: Which claw is similar to cat’s outstretches clawBrain Out Level 6: Find out the largest fireBrain Out Level 7: What’s the number under the parked carBrain Out Level 8: Wake up the owlBrain Out Level 9: What mark would you give for this gameBrain Out Level 10: Find something you can not eatBrain Out Level 11: Which one is not a real ice creamBrain Out Level 12: Find the darkest color on the screenBrain Out Level 13: Count the number of hairsBrain Out Level 14: Help baby duckling drink waterBrain Out Level 15: Do not tapBrain Out Level 16: How many triangles are in a PentagramBrain Out Level 17: Find something you can eatBrain Out Level 18: Put the giraffe into the fridgeBrain Out Level 19: Which one is raw eggBrain Out Level 20: Help the giraffe to eat the appleBrain Out Level 21: No smokingBrain Out Level 22: Putting 3 coins into piggy bankBrain Out Level 23: So hungry! Make something to eatBrain Out Level 24: Which bucket has fishBrain Out Level 25: You have to win the gameBrain Out Level 26: Go to the exitBrain Out Level 27: Point out all peopleBrain Out Level 28: Find 8 animalsBrain Out Level 29: Move 2 matchsticks to create an upright chairBrain Out Level 30: A cliche question. Who would you save? Your mom or your girlfriend?Brain Out Level 31: How many antsBrain Out Level 32: Help the boy winBrain Out Level 33: Drive the car to the road signBrain Out Level 34: How to eat CarrotsBrain Out Level 35: Help them cross the riverBrain Out Level 36: What 3 numbers add up to 12Brain Out Level 37: Put everything into the boxBrain Out Level 38: Whack-A-MoleBrain Out Level 39: Rescue a giraffeBrain Out Level 40: Can you solve this questionBrain Out Level 41: Find out the
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2025-03-31In the database.To use the data I have get/put functions to, in conjunction with the filter and size conversion information, to read or write data in stream-like manner using one of the types listed in the front of the record. (then advance the pointer to the Blob)In the simple case of saving a REAL(8), default real specified as real(8)! routine to save REALs in arbitrary modesubroutine AVRDB_Save_REAL(SaveAs, value) use MOD_AVRDB implicit none ! input args integer(1) :: SaveAs real :: value ! local variables integer :: valueAsINTEGER ! AVRDB%out%bc%Mode = SaveAs select case(SaveAs) case(NotRecorded) return case(AsINT1:AsINT8) valueAsINTEGER = value call AVRDB_Save_INTEGERquick(valueAsINTEGER) return case(AsREAL4:AsREAL8) call AVRDB_Save_REALquick(value) return case(AsCompressed1REAL4rd:AsCompressed4REAL8d) ! compression performed for arrays only CALL DOSTOP('MOD_AVRDBcode - invalid AVRDB_Save_Mode') return case default CALL DOSTOP('MOD_AVRDBcode - unassigned AVRDB_Save_Mode') end selectend subroutine AVRDB_Save_REALAnd for the case of ASREAL4:ASREAL8subroutine AVRDB_Save_REALquick(val) use MOD_AVRDB implicit none real :: val ! local variables ! code select case(AVRDB%out%bc%Mode) case(AsREAL4) AVRDB%out%bc%valREAL4 = val if((AVRDB%out%bc%ByteCount+4) .gt. AVRDB%out%bc%BlobSize) call AVRDB_WriteBlob(AVRDB%out%bc) AVRDB%out%bc%Blob(AVRDB%out%bc%ByteCount+1:AVRDB%out%bc%ByteCount+4) = AVRDB%out%bc%ArrayINT1(1:4) AVRDB%out%bc%ByteCount = AVRDB%out%bc%ByteCount + 4 return case(AsREAL8) AVRDB%out%bc%valREAL8 = val if((AVRDB%out%bc%ByteCount+8) .gt. AVRDB%out%bc%BlobSize) call AVRDB_WriteBlob(AVRDB%out%bc) AVRDB%out%bc%Blob(AVRDB%out%bc%ByteCount+1:AVRDB%out%bc%ByteCount+8) = AVRDB%out%bc%ArrayINT1(1:8) AVRDB%out%bc%ByteCount = AVRDB%out%bc%ByteCount + 8 return case(AsCompressed1REAL4rd,AsCompressed1REAL4d,AsCompressed1REAL8rd,AsCompressed1REAL8d) if(AVRDB%out%bc%theDelta .ne. 0.0) then AVRDB%out%bc%valINT1 = INT1((val-AVRDB%out%bc%theMidpoint) / AVRDB%out%bc%theDelta) else AVRDB%out%bc%valINT1 = 0 endif if((AVRDB%out%bc%ByteCount+1) .gt. AVRDB%out%bc%BlobSize) call AVRDB_WriteBlob(AVRDB%out%bc) AVRDB%out%bc%Blob(AVRDB%out%bc%ByteCount) = AVRDB%out%bc%ArrayINT1(1) AVRDB%out%bc%ByteCount = AVRDB%out%bc%ByteCount + 1 return case(AsCompressed2REAL4rd,AsCompressed2REAL4d,AsCompressed2REAL8rd,AsCompressed2REAL8d) if(AVRDB%out%bc%theDelta .ne. 0.0) then AVRDB%out%bc%valINT2 = INT2((val-AVRDB%out%bc%theMidpoint) / AVRDB%out%bc%theDelta) else AVRDB%out%bc%valINT2 = 0 endif if((AVRDB%out%bc%ByteCount+2) .gt. AVRDB%out%bc%BlobSize) call AVRDB_WriteBlob(AVRDB%out%bc) AVRDB%out%bc%Blob(AVRDB%out%bc%ByteCount+1:AVRDB%out%bc%ByteCount+2) = AVRDB%out%bc%ArrayINT1(1:2) AVRDB%out%bc%ByteCount = AVRDB%out%bc%ByteCount + 2 return case(AsCompressed4REAL4rd,AsCompressed4REAL4d,AsCompressed4REAL8rd,AsCompressed4REAL8d) if(AVRDB%out%bc%theDelta .ne. 0.0) then AVRDB%out%bc%valINT4 = INT4((val-AVRDB%out%bc%theMidpoint) / AVRDB%out%bc%theDelta) else AVRDB%out%bc%valINT4 = 0 endif if((AVRDB%out%bc%ByteCount+4) .gt. AVRDB%out%bc%BlobSize) call AVRDB_WriteBlob(AVRDB%out%bc) AVRDB%out%bc%Blob(AVRDB%out%bc%ByteCount+1:AVRDB%out%bc%ByteCount+4) = AVRDB%out%bc%ArrayINT1(1:4) AVRDB%out%bc%ByteCount = AVRDB%out%bc%ByteCount + 4 return case default CALL DOSTOP('MOD_AVRDBcode - unassigned AVRDB_Save_Mode') end selectend subroutine AVRDB_Save_REALquickin the case of ASREAL4, the value val is converted from real (real(8)) to real(4) in the process of being written into header union valREAL4. Then using the UNION's ArrayINT1(8), 4 bytes are copied into the integer(1) array Blob beginning at index ByteCount+1. Then the ByteCount is advanced.With the UNION, all this hoop jumping, is simple table driven. Without UNION I would not have this flexability.Jim Dempsey
2025-04-03